Crocus 4 (Indra's Dreams)





Crocus 4 uses the OpenGL library to set up a simple 3D scene using data files from Swirlique, Fractal Lab, lsystems, built-in primitives and Wavefront objects as the main foreground objects.

Features of Crocus 4:

  • Getting Started Tutorial
  • Import Swirlique data files [DFS] and convert them to 3D objects using the built-in primitives (spheres and cylinders, etc) or Wavefront objects
  • Import Fractal Lab data files [FRL] and convert them to 3D objects using the built-in primitives (spheres and cylinders, etc) or Wavefront objects
  • Import objects [OBJ] or lsystem [LS] files from other programs such as QuaSZ, Quetzal and Fractal Zplot.
  • Stereolithography [STL] output for 3D printers
  • Export Kleinian sets, lsystems and fractals to other programs in [OBJ], POV] and [DXF] formats
  • Mesh simplification and POV smoothing for smaller export files
  • You can use the figure Pilot to rotate and move objects around, and the integrated video routines will track each movement to create an AVI video file.
  • Additions to the OpenGL library include routines for including reflections and planar shadows in the scene, for enhanced realism.
  • Choice of built-in textures or bitmap [BMP] texturing
  • Context help for menu commands and dialog windows
  • PDF (printable) Manual

A trial version of Crocus 4 is available. This contains most of the features of the full version, except that the size of the images is limited to 320X240. The trial version is for evaluation purposes only. Click here for more info.

$25.00

To Buy:

 

 


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