Moquela x64 was rewritten to take advantage of the new generation of 64-bit computers now on the market.
Moquela x64 uses the OpenGL library to display quaternions and other quad types as 3D objects.
Features of Moquela x64:
- Getting Started Tutorial
- Quad objects can be created and edited with fractal parameters, or generated randomly
- Supports all QuaSZ x64 fractal types (including "Custom Quad" and Mandelbulb types), built-in formula set (200+ formulas) and formula parser
- Import fractal data from QuaSZ x64, Hydra x64, and Cubics x64.
- Fractals are automatically converted to Wavefront .obj files which can be scaled or rotated in "real" time
- 3D object exports:
- Wavefront object format [OBJ]
- Smooth Triangle mesh [POV]
- Up to ten figures can be combined into one composite model
- RSK composite
- Choice of built-in textures or bitmap [BMP, JPEG, PNG] texturing
- Integrated AVI video routines allow easy morphing and rotating between key frames
- Frame buffer format to edit, load and save movie templates [MOV]
- Context help for menu commands and dialog windows
- PDF (printable) Manual
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